The series continues with Broken Sword 4. [40] Cecil later cited the PlayStation version as his "one big regret" regarding the game. This game is a lot of fun, but it does get tedious at times. He also said that he was "sure it will be really good, because [they]'ll do [their] utmost to make sure that it is. [5] The game would be set in Paris with a Templar story line. You're George Stobbart, hapless American tourist in Paris drawn into a far-reaching world-domination plot by a bomb exploding in the quiet cafe where you're drinking coffee. The Wii version won the award for "Best European Adventure" at the 2011 European Games Awards. It is the first game in the Broken Swordseries. Broken Sword II: The Smoking Mirror is a point-and-click adventure video game originally released on Microsoft Windows and PlayStation in 1997. This game, in fact, first appeared on the PC in 1996 under the name Broken Sword: Circle of Blood and was renamed The Shadow of the Templars for a PlayStation … A remake of the first game in the series, known as Broken Sword: Shadow of the Templars … At the excavation site, he locates a mural pointing him to the Montfauçon in Paris. [99] In May 2009, Cecil stated that he was in discussion with the production company Radar Pictures, known for films such as The Last Samurai and The Chronicles of Riddick, and that he was re-writing the game into a film. Edge stated that Broken Sword was superior to LucasArts' adventure games, such as Monkey Island and The Dig, and believed it to be an "adventure gaming milestone" and the "best graphic adventure to date. [21][22][23] An Android version was released on Google Play in June 2012. The player navigates with a map, to which new locations are added as the story unfolds. This is the USA version of the game and can be played using any of the PSX emulators available on our website. [15], Cecil was the game's director and writer, Tony Warriner and David Sykes the designer-programmers, and Noirin Carmody the executive producer. [20] Versions for Windows and Mac OS X were released on September 2, 2010, on digital-distribution services. The writer commented that, by weaving its "trans-European plot around the legends of the Knights Templar", the game "succeeds in appearing weighty and complex without ever losing its sense of place". George then meets and teams up with photo-journalist Nicole Collard; she was supposed to meet the old man, Plantard, and is investigating a string of assassination involving the same person in different costumes. [17] Dave Gibbons, with whom Revolution worked on Beneath a Steel Sky, created additional artwork for the game. Only one or two felt illogical or random, which in an adventure game with more than 25 puzzles or so, seems a reasonable ratio. [3] Clues and other information are obtained by clicking on items in the inventory and on objects in the environment. "[101], Broken Sword: The Shadow of the Templars – Director's Cut, 1001 Video Games You Must Play Before You Die, "Broken Sword: The Shadow of the Templars review", "The Making of Broken Sword: The Shadow of the Templars", "TGL: Charles Cecil talks Broken Sword and more", "Interview – In Conversation With Rolf Saxon (Actor, Broken Sword)", "Broken Sword: The Director's Cut First Look", "Broken Sword: The Shadow of the Templars – Directors Cut + The Original Game", "Store – Broken Sword: The Shadow of the Templars – Director's Cut", "Broken Sword 1: Original Version on Steam", "The Past, Present and Future of Adventure Games", "Broken Sword: The Shadow of the Templars sold around 1,000,000 copies", "Broken Sword: The Shadow of the Templars for PlayStation", "Broken Sword: The Shadow of the Templars for Game Boy Advance", "Broken Sword: The Shadow of the Templars for Game Boy Advance Reviews", "Broken Sword: The Shadow of the Templars Review", "TEDx — Charles Cecil — Revolution Games", "Broken Sword: The Shadow of the Templars", "Spotlight Awards Winners Announced for Best Computer Games of 1996", "Broken Sword: Shadow of the Templars - The Director's Cut", "Top 10 retro graphic adventure games of all time from PC to consoles", "Greatest Point-And-Click Games (Not By LucasArts)", "5 Crazy Difficult and Intricate Video Game Puzzles", "Video game soundtracks: The 100 best themes of all time (Part 1)", "Khan (Broken Sword) - The 10 best video game assassins", "The Scariest Clowns And Jesters In Video Games", "Top 10 point-and-click adventure games on iPhone and iPad", "Top 10 point-and-click adventures for iPad", "Charles Cecil Interview: Broken Sword, Kickstarter & Dan Brown", "Broken Sword 'Influenced The Da Vinci Code' - Charles Cecil", "How Broken Sword broke the Da Vinci Code code", "Broken Sword: Why it's the thinking man's epic", "Revolution announces Broken Sword 5 Kickstarter", "Broken Sword: The Smoking Mirror – Remastered", "Broken Sword creator working on potential movie version", "Charles Cecil On Broken Sword 5, Ancient Myths & Movies", https://en.wikipedia.org/w/index.php?title=Broken_Sword:_The_Shadow_of_the_Templars&oldid=995891189, Video games developed in the United Kingdom, Short description is different from Wikidata, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in single platform mode, Creative Commons Attribution-ShareAlike License, "In terms of loving adventure games, Charles Cecil – and in particular, This page was last edited on 23 December 2020, at 12:52. Six years later, Revolution released Broken Sword: The Sleeping Dragon, which features 3D graphics and a direct-control mechanism. CheatCodes.com has all you need to win every game you play! [29] In 2015, Charles Cecil stated that the PlayStation release alone accounted for 500,000 sales. [8] Joao Diniz Sanches of Pocket Gamer said Broken Sword's story is a "tale, some would argue, that effortlessly outclasses Dan Brown's similarly themed and tricksy novel. [41], Next Generation reviewed the Macintosh version of the game, and stated that "despite the ambitious storyline and animation [...] we might have felt grateful for a month's delay, given the poor quality of the port." In 1992, Charles Cecil began researching the Knights Templar for the game after he, Noirin Carmody and Sean Brennan conceived Broken Sword. Pasar al contenido principal. [37] Mooney said that the game's voice acting is "of supreme quality" with "delightful dialogue", but noted that long conversations might "turn some players off". After its initial release on Microsoft Windows, Mac OS, and PlayStation, it was ported to the Game Boy Advance, Palm OS, and Windows Mobile. Broken Sword 2 is the second in a series of adventure games by Revolution Software, starring George Stobbart and Nicole Collard. George and Nicole discover it to be related to the Knights Templar and housing clues relating to places across Europe and the Middle East. Finally, Circle of Blood was acclaimed for its superb graphics. He learns that the archaeologist who found it had disappeared, leaving a package in the care of his assistant. In this sequel the storyline remains equally intricate. Finding the Adventure in … Reviewed in the United States on December 11, 2005. On the dialogue end of things, the game has quite a … [97], In May 2007, ComingSoon.net reported that Cecil, encouraged by the success of The Angel of Death, had begun work on a Broken Sword theatrical film adaptation. On the flip side, the item bar itself and all of the Menu Screens in the game are really easy to use. [12], Cecil contacted composer Barrington Pheloung, who agreed to create the game's score. [50] The game was nominated for Computer Gaming World's 1996 "Adventure Game of the Year" award,[51] which ultimately went to The Pandora Directive. Broken Sword: Platform: Sony PlayStation 1: Broken Sword: The Shadow of the Templars (also known as Circle of Blood in the United States) is a 1996 point-and-click adventure game, and the first in the Broken Sword series, developed by Revolution Software. Broken Sword: The Shadow of Templars. The player uses a point-and-click interface to interact with the environment and to guide protagonist George Stobbart through the game's world. 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