At level 60, you get Death Scissors and Dimensional Death for good Sneak Attack candidates. Just make sure to check if the mithra has a tail in the front. Blu > Blu Skillchain Guide (Work In Progress), Blue Mage (BLU) Fact vs Fiction: The Search for the Truth, Everything You Need To Know About Which Stat To Raise, Adennak's Skillchain Chart, Now with Blue Mage Hotness, https://ffxi.gamerescape.com/w/index.php?title=Blue_Mage_Guide&oldid=1067523. I do admit that BLU/THF builds tp abit slower than a /NIN, but the difference is pretty marginal. Many people also wonder exactly what else Azure Lore does. This article is a compilation of the information gathered on the Blue Mage (BLU) job and useful tips and tricks for the job. Some spells are useful, some aren’t, some are useful at certain levels, but lose their usefulness, others are always useful. Increases physical and ranged attack by 10. /DRK: Dark Knight is looking like a nice subjob due to the increased melee stats, attack bonus, and additional Magic Points. To level your Blue Mage up to 60 the fastest way possible, you should follow this FFXIV Blue Mage leveling guide.. On SMN I remedy this by putting several blood pacts under a 1 button and whichever avatar I have out, it will do the one I need. If this list isn't correct, I will add my own list under this section. Old fashion in the starter areas, be sure to pick up all of your spells. This thread is archived. Such as Trick Attack + Frenetic Rip is great for placing a good dollop of hate on the tank. Abilities and Traits Unlike other jobs, Blue Mage must select which spells and job traits to go into battle with via the magic menu → set spells. /WHM: White Mage provides a modest boost to your Magic Points and an increased MND stat. Increases acquired capacity points by 35%. This would provide a useful bonus in certain situations. There is no need to have 100% tp when using SACA Cannonball(or Death Scissors). /COR: Starting at level 10, subbing Corsair will allow you to gain increased Experience Points from the Corsair's Role ability. You will also receive an increased INT stat. Increase magic attack by 5 and magic accuracy by 5. You gain Cures and Status Cures at their level, but from what I've seen, the Blue Mage MP are better spent in other ways. After finishing the An Empty Vessel quest, a Blue Mage (BLU) can employ the legendary arts of the Aht Urhgan Immortals, a unit of elite imperial special forces. 45. Increases acquired capacity points by 29%. Enables the player to equip items marked as Superior 5 (Su5). Increases acquired capacity points by 15%. With BST subbed, I can charm another EP mob to do the fighting, and just wait, not taking any damage myself. hide. As thf sub (+68 str 22 dex +19 acc), SACA vertical cleave lands for 1.8k on Imps, thats 200 damage more than the SC, but with roughly 40% less melee damage, and 1 less solo WS every 2 mins, puts you at a huge damage deficiency. SATA damage can also back fire on a tank, since rotating hate will be extremly hard. However the additional SATA dmage over a spell is usually not that much higher then a well equiped /nin. Enables the player to equip items marked as Superior 4 (Su4). Magical Blue Magic is based on INT/MND and Blue Magic skill. The original poster is still updating and testing, so I hope to see more information revealed. As with the other two new job quests, it is solable at level 30, provided you use Sneak Oils and Prism Powders. They tend have spells miss. Blue Mage (BLU) Fact vs Fiction: The Search for the Truth: This thread contains links to threads that prove or disprove different rumors, facts, and common misconceptions about the Blue Mage job. Increases the TP bonus from physical blue magic spells under the effect of Efflux. The extra Magic Points over a White Mage sub allowed me to use an additional spell or two. It can end up deadly for a person in an NM or Sky fight. This page has been accessed 817,218 times. Several Blue Mages have reported learning Blue Magic from Too Weak mobs. Increases physical and ranged attack by 15. Name: Chain Affinity /NIN sub I noticed is good for learning spells, multi-spell spammers, solo skillchaining with weaponskill, and mainly soloing. Also at Level 74-75 you can solo Imp's in MIre and the shadows help during your spell zerg. Physical Blue Magic attacks act like a weaponskill. Guide for /blu subjob applied to paladin tanking. Be certain the tank is aware of it first, I have seen Blue mages removed from parties for shifting hate onto one person to much. This job offers everything a tank needs - a bunch of enmity tools, AoE enmity which is practically unrivaled, Cocoon and to top it off, Killer Trait effects to make you an even noticeable tank. We don't get Magic Fruit until all the way up at level 56, and subbing White Mage allows us to get access to better curing spells much, much earlier than through our main job alone. While you miss out on an increased Magic Points pool, being able to give yourself or your party EXP Up is nice. This section has been created for information that was gathered directly from players. A knowledgeable and prepared BLU is the best substitute for a tank if one is not present or dies. This generates a lot of hate, but having Utsusemi definitely helps to minimize damage, and Dual Wield allows me to increase overall damage. Blue Mage Soloing Guide . Increase additional effect accuracy by 1 percent. Increases physical and ranged accuracy by 13. Increases acquired capacity points by 13%. The number of Set Points and the number of Set slots you have increases as you level (see Blue Mage Set Points link). Keep your dex high to improve your malee as well as have +ACC gear. 77% Upvoted. I sometimes use Healing Breeze to help out with healing (Yuhtunga Jungle currently) after getting hit with Blast Bomb. Blue Mage is possibly the most phenomenally well-rounded job-class in all of Final Fantasy XI. Best way to level Blue Mage Solo [Discussion] Close. Having the extra weapon for it's added effects can give you varrying edges over your opponent in a fight. In XP parties this sub shines against Imps because Ninja simply has no job abilities to deactivate via amnesia. All Blue Magic will cost you a certain amount of Magic Points. Been seen using this sub shines against Imps because Ninja simply has no job abilities like Souleater will actually spell! Added effects can give you varrying edges over your opponent in a fight increased Experience from. 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